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 AI and Transports

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PostSubject: AI and Transports   Mon Jan 25, 2016 7:51 pm

Has anyone ever experienced a situation where the AI utilizes Transports? And I don't mean the odd time in the campaign it might have happened, but in a random battle scenario where they load up even a couple of units and drop them off someplace else?

Seems to me they don't know how.... would be badass if they did.

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PostSubject: Re: AI and Transports   Mon Jan 25, 2016 10:00 pm

No, they don't. It's too hard to make them do that I think. It's like being zhon and making the AI start to load units into Roc, but what would be its purpose, you know? So many possibilities to cover with programming, so I guess Cavedog developers just skip that part. ^^


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