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 Fixing random crashes with 3rd party races

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Vhaerun

Vhaerun

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Fixing random crashes with 3rd party races Empty
PostSubject: Fixing random crashes with 3rd party races   Fixing random crashes with 3rd party races EmptySat Apr 16, 2016 3:24 pm

For those budding modders that are trying to fix some of these 3rd party races or units; the game will crash when the unit is built or dies. The fix is to go thru the unit's/unit's_dead 3do and check for 'none' in the faces. Replace the 'none' with the nothingatall texture or some random texture. Save, repack,run and check the unit in game. However, there are units when the unit's fbi calls for a corpse and there is none in the object folder or the script calls for one and there is none in the fbi but that is a different problem altogether...

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Sage
Lead Designer of The New Era Expansion Project
Sage

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Join date : 2008-08-02
Age : 32
Location : West Haven

Fixing random crashes with 3rd party races Empty
PostSubject: Re: Fixing random crashes with 3rd party races   Fixing random crashes with 3rd party races EmptyThu Nov 14, 2019 8:54 pm

Random crashes can also be caused by units' script files calling veteran objects that aren't objects but points in 3do builder.

You'll find this issue in multiple units from 3rd party factions.

To fix it, create a new veteran object in 3do, and rename the ones that are points to the new name(object) in the unit's script file, under StatusControl.

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