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Insight

Insight

Posts : 34
Reputation : 1
Join date : 2016-09-25
Age : 65
Location : California

Mixed Maps Empty
PostSubject: Mixed Maps   Mixed Maps EmptyThu Dec 15, 2016 5:29 pm

I found a mixed monarch map. How is this done? Blood 6t6 Sewers
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$_Spagg

$_Spagg

Posts : 388
Reputation : 14
Join date : 2010-10-31
Age : 106
Location : Brazil

Mixed Maps Empty
PostSubject: Re: Mixed Maps   Mixed Maps EmptyFri Dec 16, 2016 6:59 am

Got a link to the map?
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Wqaopl

Wqaopl

Posts : 215
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Join date : 2008-08-14

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PostSubject: Re: Mixed Maps   Mixed Maps EmptySat Dec 17, 2016 4:18 am

you need to alter the hpi that defines the terrain types into separate files then use the map editer as normal but you might want some custum kmp tiles to merge diferent tile sets

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$_Spagg

$_Spagg

Posts : 388
Reputation : 14
Join date : 2010-10-31
Age : 106
Location : Brazil

Mixed Maps Empty
PostSubject: Re: Mixed Maps   Mixed Maps EmptyTue Dec 20, 2016 8:31 pm

I opened the map and it has a custom terrain folder
It overrides the default terrain the game uses (found in data.hpi and ipdata.hpi (for creon maps)
see:
Mixed Maps Screenshot_1378
Mixed Maps Screenshot_1378
So What wqaopl said
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$_Spagg

$_Spagg

Posts : 388
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Join date : 2010-10-31
Age : 106
Location : Brazil

Mixed Maps Empty
PostSubject: Re: Mixed Maps   Mixed Maps EmptyTue Dec 20, 2016 8:43 pm

And the author of the map must've had to manually edit the images of those bridge connections, props to them for the great work

But the minimap can be easily fixed so I fixed it (opening it on cartographer, letting cartographer generate the new minimap, save and paste the terrain folder back into it since cartographer leaves only the kmap folder)

before:
Mixed Maps ZGQaUZg

after:
Mixed Maps VL9BVPF

dl: https://mega.nz/#!hNFnzJzY!Fz5qntNnRO9RhNa0q56JUGqTp9YM5m06fKN9yc3lkYI
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PostSubject: Re: Mixed Maps   Mixed Maps Empty

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