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 Fire At Will

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Sage
Lead Designer of The New Era Expansion Project
Sage

Posts : 1039
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Join date : 2008-08-02
Age : 32
Location : West Haven

Fire At Will Empty
PostSubject: Fire At Will   Fire At Will EmptyWed Jun 09, 2010 9:40 pm

Units will now have the fireatwill command that will allow them to attack right away. Ever see ballistic type of units that take way too long to attack? This bug will now be fix for every ballistic type.
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rammstein

rammstein

Posts : 74
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Join date : 2010-04-16
Age : 26
Location : Sweden

Fire At Will Empty
PostSubject: Re: Fire At Will   Fire At Will EmptyThu Jun 10, 2010 3:18 am

How did you fix it?
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Sage
Lead Designer of The New Era Expansion Project
Sage

Posts : 1039
Reputation : 1
Join date : 2008-08-02
Age : 32
Location : West Haven

Fire At Will Empty
PostSubject: Re: Fire At Will   Fire At Will EmptyThu Jun 10, 2010 9:26 pm

For units such as firedemon, stone giant, weather witch, etc.. that take too long to fire, you need to add the fireatwillrandom = 1; in the .fbi files. Now, as soon as they see a unit they will no longer hesitate to attack.

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PostSubject: Re: Fire At Will   Fire At Will Empty

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