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 Flying Units

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Sage
Lead Designer of The New Era Expansion Project
Sage


Posts : 1180
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Join date : 2008-08-02
Age : 34
Location : West Haven

Flying Units Empty
PostSubject: Flying Units   Flying Units EmptySun Nov 03, 2013 4:44 pm

If you don't like when a flying unit lies on the ground, removing the VTOL from VTOL_standby makes units held themselves in air. And if you want them to lay on the ground, you can simple press the S key on your keyboard or the Stop button.


[UNITINFO]

defaultmissiontype = standby;

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$ MalinOMW

$ MalinOMW


Posts : 577
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Age : 28
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PostSubject: Re: Flying Units   Flying Units EmptySun Nov 03, 2013 6:03 pm

wow, somewhat like part of SC gameplay

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Sage
Lead Designer of The New Era Expansion Project
Sage


Posts : 1180
Reputation : 7
Join date : 2008-08-02
Age : 34
Location : West Haven

Flying Units Empty
PostSubject: Re: Flying Units   Flying Units EmptySun Nov 03, 2013 6:23 pm

I haven't play SC but it's more like WC III dragons. Minute 1:42 shows how a dragon in TAK would look like in place.


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PostSubject: Re: Flying Units   Flying Units Empty

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