Ok, here's what I'm trying to do.
I'm trying to make a script where you start out with a blade demon on the Maze, kill a few units and you get rewarded with more depending on what you kill.
I want there to be a dark priest with a lodestone somewhere on the map that is yours but you have to find it's location to aquire it. Like in first TA:K mission where you take the messenger to the middle and all the towers pop up out of nowhere.
Eventually, player 1 and player two would fight their way across the map against the entrenched AI and then they would come to fight eachother.