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$_Spagg
$_ARTHAN
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PostSubject: what you do when   what you do when EmptyThu Feb 14, 2013 5:23 pm

your units dont die when an opponent waves them?

1. delete the units
2. do nothing
3. do nothing and pretend the guy never waved your units
4. do nothing, laugh and tell the guy to go \"****\' himself cos you dont care
5. delete the units, say sorry for being a lagger and have a gg
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$_ARTHAN

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PostSubject: Re: what you do when   what you do when EmptyThu Feb 14, 2013 5:40 pm

Definitely 2,3 or 4.
1 or 5 are forbidden in a game where the majority of players are smurfs. The ego of a smurf mustn't got hurt (that's why they're smurfing in the first place). Razz
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$_Spagg

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PostSubject: Re: what you do when   what you do when EmptyThu Feb 14, 2013 5:55 pm

4
just kidding
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$_Spagg

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PostSubject: Re: what you do when   what you do when EmptyThu Feb 14, 2013 7:46 pm

But nothing beats the flying shaman
what you do when NpEubh6
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PostSubject: Re: what you do when   what you do when EmptyFri Feb 15, 2013 5:17 am

what you do when Tunnelofhorror

and oh arthan man how can u be so obsessed with smurfs like stalin, i cant believe kurwa [/joke]
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$ MalinOMW

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PostSubject: Re: what you do when   what you do when EmptyFri Feb 15, 2013 9:54 am

2. cause wave sometimes not work (specially on clifs high/low grounds, but sometimes they broke, i think its not lag fault but maybe
btw one time i need much more than require to kill enemy thirsha it was annoying to see health thirsha "0" then something half then i hurt her to "0" and again (after moment when probably my game load enemy current stats) see something 1/4 and again "0" but she finally dead)

Edit
that game got terrible multiplayer engine,
but i discover that UT(unreal tournament) got same problems and in multiplayer quake 3 > UT


Edit 2

Stalin smurf?


Last edited by MalinOMW on Sat Feb 16, 2013 3:11 pm; edited 1 time in total
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PostSubject: Re: what you do when   what you do when EmptyFri Feb 15, 2013 11:10 pm

how can u be so obsessed with smurfs,,,,,,,,,,,,,,,, like stalin*


tak has ok engine just like all the games of the time, thats called lag doesnt matter what u say.

a dark mason should die with a wave no matter the circumstance
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$_ARTHAN

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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 4:01 am

Yeah right, TAK has terrible multiplayer engine. Let's play turn-based Starcraft ftw!!! And with resolutions bigger than 640x480 or 800x600 NOT being available, now that's a modern game.

(sidenote: I am not telling SC is a bad game. But yes, no matter how you see it, SC engine is worse than TAK's one. Just mentioning the obvious.)
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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 7:17 am

"Big Spells sometimes doesn't register in laggy games. TA had the same problem with nuke detonations not registering - most prevalent in TA2.0 I believe." - Gnugs' TA:K buglist.
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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 8:56 am

yep, i posted this after a 2v2 becauxe of luck's dark mason (he was zhon and got a builder from spagg that didnt die with the wave)

it was a starting rush. result: i wasted a lot of time moving thirsha. he finished the lodestone. his mason survived. i wasted time asking to delete and he didn't. later his rocs were lagging too
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$_ARTHAN

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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 10:50 am

Luck is a sissy anyway. He pretends to be THE player, refusing to play with people he consider worse than him, but in the end it is because he is afraid those people are going to surpass him even in 1v1. Furthermore, he rarely plays fair. Just a piece of crap in both behaviour and skill. What a pity...
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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 11:14 am

xD!

Luck is cool, good player, but boring sometimes, he doesn't play with noobs on his team (idk if he just wants to win... But I think not, he is just tired.).

Well, this is not the first time he lagged, once we had some games (Me, landherr, atrain, and luck), I had luck on my team, he was lagging A LOT! And then I had to do all "alone" (attacking, he was like support), it was cool anyway. ;P

Just because he uses speedjack and he lags sometimes, it doesn't mean he is a bad person... He didn't lag in purpose (I hope so Very Happy)
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$ MalinOMW

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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 12:23 pm

IMP_ARTHAN wrote:
Let's play turn-based Starcraft ftw!!! And with resolutions bigger than 640x480 or 800x600 NOT being available, now that's a modern game.

but anyway now every RTS use this type connection, cause if connection isn't turn-base* game can make annoying stuff like teleporting or etc u know, also TA:K should auto-pause during dc or if latency is something higher than regular
*(you cant see even this is turn-base game cause it still fast, it can make little more diffcult micro)


Quote :
(sidenote: I am not telling SC is a bad game. But yes, no matter how you see it, SC engine is worse than TAK's one. Just mentioning the obvious.)

i am just telling that SC have very good multiplayer engine (its still in use with little improvements in todays games)
but ya overall TAK got better*/bigger, game engine full 3D (only view is in 2D)

*(its hard to say due to bugs, but SC also had it with earlier patches


BTW
lag only annoy/anger me really much in this game? (on SC can annoy due to lack of flexible game but everyone see the same game, so its playable )


Last edited by MalinOMW on Sat Feb 16, 2013 1:18 pm; edited 1 time in total
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$_ARTHAN

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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 12:52 pm

Quote :

Keep your opinion about Luck, dear Manolo, and I will keep mine. Luck is like the old players who don't play any more. He is just afraid to lose and to be surpassed...

I apologize for saying these stuff. Luck is indeed still much better player than me and he isn't afraid of playing at all. I'm sorry, I was wrong.


Last edited by IMP_ARTHAN on Wed Feb 20, 2013 5:02 pm; edited 1 time in total
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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 1:47 pm

u fucking trolls!
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$ MalinOMW

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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 3:10 pm

player1 wrote:
BLABLABLABLA

BLABLABLA???
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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 3:36 pm

MalinOMW wrote:
player1 wrote:
BLABLABLABLA

BLABLABLA???
what you do when Just-hug-it-out
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$ MalinOMW

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PostSubject: Re: what you do when   what you do when EmptySat Feb 16, 2013 5:42 pm

player1 wrote:
MalinOMW wrote:
player1 wrote:
BLABLABLABLA

BLABLABLA???
{img}gay nigga hug{/img}

i m not nygga :S
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Rachy-DB

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PostSubject: Re: what you do when   what you do when EmptySun Feb 17, 2013 6:21 am

Is he flying because he is stoned? ;/ Hail the Frozen Shaman! X
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$_ARTHAN

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PostSubject: Re: what you do when   what you do when EmptySun Feb 17, 2013 6:34 am

MalinOMW wrote:

but anyway now every RTS use this type connection, cause if connection isn't turn-base* game can make annoying stuff like teleporting or etc u know, also TA:K should auto-pause during dc or if latency is something higher than regular.

This matters only if you wish to play competitively, and if you wish to play serious competitive game there must be NOT any lag at all, no matter the kind of lag. However, if you wish to play PvP for fun or co-op versus the AI types of games, then it is better if the game is ongoing even with strange stuff rather than freezing forever. Because in the first case you actually play the game (even in a buggy way) while in the second one the game freezes and ruins the action.

player1 wrote:

You fucking trolls

Someone is calling me! Razz
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PostSubject: Re: what you do when   what you do when EmptySun Feb 17, 2013 9:23 am

IMP_ARTHAN wrote:
(...) rather than freezing forever. Because in the first case you actually play the game (even in a buggy way) while in the second one the game freezes and ruins the action.

game not froze forever, u just have difficult with micro (but have normal speed there is latency with commands/orders but everything is smooth) and if lag is really huge game slows down

in TA:K lagg ruins more gameplay gameaction than in SC type connection that is a fact

in SC* lags ruin only micro (which true is important in high competetive matches) but which usually is not require in fun scripts
in SC* huge lags make game slower but its still playable (maybe depends on opinions)

*i mean in this type multiplayer engine

in TA:K laggs ruins the precision and units need get more hits to die
in TA:K huge laggs make enemy units teleports and they dodge more than 50% hits which make really annoy even in stupid scripts where enemy wrath of tammuz can appear, or dodge too many hits which shouldn't happen

anyway due to this weird engine connection system, on Script orc defense host, has easier situation cause his towers don't waste shots (due to AI have 0 ping to host/creator of AI)

Edit
Quote :
This matters only if you wish to play competitively
but ya in playing serious game there must be not any teleports and etc, i doubt it that people would gonna play that much SC if someone gonna have temporary lag , and that would ruin the game (specially some scripts maps where are there are many "peak time" (dont know how to say important time where every square/size health ammount is important etc) )
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Lord ZacDom

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PostSubject: Re: what you do when   what you do when EmptySun Feb 17, 2013 11:49 am

Luck, like all of us, hates to lose. so whatever his motives are w can not question them. Smile he can be nice... but he does sometimes go over the top with "I AM THE BEST!" complex
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$_ARTHAN

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PostSubject: Re: what you do when   what you do when EmptySun Feb 17, 2013 2:08 pm

MalinOMW wrote:

game not froze forever, u just have difficult with micro (but have normal speed there is latency with commands/orders but everything is smooth) and if lag is really huge game slows

Well, if Starcraft's lag is the same with AoM's lag and CoH's lag, let me say I prefer TAK's kind of lag rather than any kind of freezing/slowing. Maybe because I don't care if I lose, maybe cause I don't play competitively, maybe cause I prefer to just play and wish to see the game running above anything.

However, I admit each kind of lag has its own advantages/disadvantages. Smile

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PostSubject: Re: what you do when   what you do when EmptySun Feb 17, 2013 2:55 pm

I prefer League of Legends lag! Because it's going to lag only for who is lagging (slow answer PC to LOL server). I think it is a very cool engine, it won't disturb other players and you can play normally. =D

Btw, about TA:K engine, like Landherr said (and always say): It's 2013 guys. Let's get a better internet... Come on...
Also, just for example, I usually have 64 ping with Luck and Landherr (it never passes 100). And it's very cool to play with this ping.

Obs.: Surely, if I play with non-brazilian players, I won't have this nice ping, but I usually have 250 with them (I think it's fine, it doesn't passes of 400).
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$_ARTHAN

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PostSubject: Re: what you do when   what you do when EmptySun Feb 17, 2013 3:16 pm

DK-Manolo wrote:
I prefer League of Legends lag! Because it's going to lag only for who is lagging (slow answer PC to LOL server). I think it is a very cool engine, it won't disturb other players and you can play normally. =D

RTSes are not online games with a core online server, so LoL is out of the question. In comparison with normal "offline" RTSes, I prefer TA:K for the reasons stated above.
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