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 Aramon's 3rd party Races

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Lord chris

Lord chris


Posts : 219
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Join date : 2013-02-24
Age : 29

Aramon's 3rd party Races Empty
PostSubject: Aramon's 3rd party Races   Aramon's 3rd party Races EmptyFri Jul 19, 2013 4:50 pm

Delean- Good race 1 of the best 3rd party races well balanced if playing with the Otak races can be considered more of an addon than 3rd party just how good it is.

Solaron - good race to but needs more veriaty and more melee units and needs a flying scout other than that its a well made race

Order of light its ok race not good and not bad it has a balance issue when units get gold units become near undefeatable and theres a unit limit on them so thats also a turn off but its pretty well made can see what they where going for to when it was being made

Dragons Deep- an Ehh race prepare to see alot of aramon buildings looks like almost no effort went into it at all only things different is a few new towers and new units no aramon units just building if you want to see just play and theres a unit limit on and the efreel is unkillable just make 1 and you can pretty much hold off even the most detrimined army not even a god can kill the efreel in dragons deep

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Bardan

Bardan


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Join date : 2010-05-26
Age : 38
Location : Proletariat Republic of Arza

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PostSubject: Re: Aramon's 3rd party Races   Aramon's 3rd party Races EmptySun Jul 28, 2013 1:48 pm

Delean is an exemplary race to be sure. I don't know that I'd call it an addon as that typically denotes additions to existing races. (Such as the Raven Master pack.) It is a powerful stand-alone race on par with the old Azurians in terms of effectiveness, creativity, and reliability.

I will be working on Solaron in due course. It isn't a bad race at all, but it is definitely lacking in details. Many of e units are broken in one respect or another, and it has a very unfinished feel to it. I haven't played it extensively in many years, but at a glance it needs a good but of work.

Many of the other races such as you mentioned are merely a motley assortment of units and buildings from other races, OTAK and 3rd party. I don't like them and don't use them. In fact, I will be deleting them entirely.
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Lord chris

Lord chris


Posts : 219
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Join date : 2013-02-24
Age : 29

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PostSubject: Re: Aramon's 3rd party Races   Aramon's 3rd party Races EmptyTue Jul 30, 2013 12:02 am

well i meant add-on for delean because that's how finished it feels you can tell they put alot into it and really tried to make it work and there work payed the only thing that would break delean for some is the monarch throw able wave and the T2 builder costing more than the T3 builder T2 Druid cost 7243 (or around that its in the 7k though) and the Arch mage T3 fost 6231 (in the 6k ) thats pretty much its only things that make it op mostly the mons throw able wave.

Solaron is my fav out of the DL races but it does have that unfinished feel when you play it but it also well made for what they where able to finish but i can understand and the only units that could be consider op is the elmental lord and sketal mage because when they get gold lord has more armor against elemental attacks or more resistant to them and sketela mage but that would me the fire elemental to because they have the 1 of the same attack 3rd attack for fire and 2nd for mage

Order of light isnt a bad race its an ok race to be honest but the unit limit is what kills it so many unit limits thats all it needs is that unit limit removed and its units reblanced

Dragons Deep is still an ehh race 1 op unit thats broken as all hell but some of its units are new thats not seen in the packs or other races but thats not enough to save that race from being one of the broken races

I Tested Delean against the OTA:K races and its really balanced like the person\persons took the time and read each of the ota:k units file and made Delean based off what they took from the files but i dont know how old delean is it might be made before CB or when ever builders couldnt help with god building
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