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 Veruna

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Sage
Lead Designer of The New Era Expansion Project
Sage


Posts : 1226
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Join date : 2008-08-02
Age : 37
Location : West Haven

Veruna Empty
PostSubject: Veruna   Veruna EmptyTue Aug 12, 2008 3:49 pm

Veruna Veruna14
Poster design by Cristian Fuentealba aka Sage
Queen Kirenna design by Eduardo Rahn Moreira

16x20 poster size available for print:
https://drive.google.com/file/d/15S8_kmnBUzXt98WE-992ofFMuvUW4M9C/view?usp=sharing

VERUNA - Units in Red were Moved/Removed. Bold and underlined are the new units.

T1- Queen Kirenna: added veteran textures and transformation
-wall: removed
-lodestone: works on water
-north gate: moved to t2 wizard
-east gate: moved to t2 wizard

-guard tower: decreased cost and buildtime, decreased attack, can now hold 2 units
-t1 enclave
-sea fort
-parrot: movement and select sounds decreased
-Angel of Lihr: moved to t4 temple

Sea Fort: change buildangle to 0, can now hold 15
-repair skiff
-transport ship
-harpoon ship
-man of war
-trebuchet ship: increased turnrate and maxvelocity
-flag ship

Flag Ship: can now transport
-lodestone
-guard tower
-floating tower: can now hold 1 unit
-Wall: added, works on water
-sea fort
-t1 enclave


T1- Enclave: changed buildangle to 0, can now hold 10 units
-parrot
-warrior
-crossbowman
-amazon knight: moved from t3 citadel, rebalanced with ara axe cavalry
-catapult
-mer warrior: swims above the water line now
-t2 priestess

T2- Priestess
-lodestone
-guard tower: can now hold 2 units
-lighthouse: can now hold 3 unit
-bastion: can now hold 5 units
-wall: is now a unit, works on water
-mortar: moved to t3 priest of lihr
-t1 enclave
-sea fort
-t2 palace: added
-t3 citadel: moved to t3 priest of lihr

T2- Palace: can now hold 15 units
-berzerker: added
-musketeer
-mobile mortar
-mermaid
-wizard: can now reanimate mermaids
-t3 priest of lihr: added: cost and build time decreased

T2/3- Wizard
-T2 Fishery: added, limit 1, built to garrison/protect Fishermen, can hold 10 units.
-T2 Fishermen: added, limit 5, T2 mana resource
-T3 north gate: added, can now get hit by ballistic
-T3 east gate: added, can now get hit by ballistic

T3- Priest of Lihr: can now assist
-pillar of light: heals less, consumes less mana
-divine lodestone
-mana vault: added; limit 3; can cloak
-mortar: added
-Wall: added
-hydrogun: added; can now hold 1 unit, double the damage to tier 1, bastion on water
-t3 citadel: added
-ballista: moved to t3 citadel
-sea dragon: moved to t4 temple


T3- Citadel: changed buildangle to 0, can now hold 20 units
-berzerker: moved to t2 palace
-crusader
-musketeer: moved to t2 palace
-amazon knight: moved to t1 enclave
-centaur: attack is now guided
-charriot warrior: added,  can now transport 1 unit
-dragoon: added, musketeer on horse, can only attack ground units
-ballista: added
-dirigible: added; took off explotion, allowed 4 unit transport, increased speed and build cost, changed to larger model
-priest of lihr: moved to t2 palace
-t4 sphynx builder: added

T4- Sphinx
-tidal turbine: limit 5, converts water into mana, water unit only
-pandora spire: freezes
-harpoon tower: anti-air
-golden oracle: Three horn statue, uses long range waves
-wall
-t4 temple: added

T4- Temple: can now hold 25 units
-Rain Master: Makes water come from the sky
-terra whale: anti-air
-ribaud - cannon
-archangel - like fallen angel
-Sea Dragon: can now wave from the start; can now transport 1 unit, made it bigger
-Angel of Lihr: resized, added explotion; added the maximum hp
-Queen Kirenna


Last edited by Sage on Tue Jul 12, 2022 9:53 pm; edited 81 times in total
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Lord chris

Lord chris


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Join date : 2013-02-24
Age : 29

Veruna Empty
PostSubject: Re: Veruna   Veruna EmptyFri Sep 27, 2013 4:41 pm

water nymph to replace balloonist its better than balloonist
its faster has better armor and it has a wave not powerful i mind you but it has one
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Sage
Lead Designer of The New Era Expansion Project
Sage


Posts : 1226
Reputation : 8
Join date : 2008-08-02
Age : 37
Location : West Haven

Veruna Empty
PostSubject: Re: Veruna   Veruna EmptyFri Sep 27, 2013 8:19 pm

Do you think that a t1 unit should have more than 1 weapon?

Doesn't it look too much like a smaller version of the harpy?
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[K]Double

[K]Double


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Veruna Empty
PostSubject: Re: Veruna   Veruna EmptyFri Sep 27, 2013 8:24 pm

I like the mobile mortar idea. Any setup time when you move it?
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Sage
Lead Designer of The New Era Expansion Project
Sage


Posts : 1226
Reputation : 8
Join date : 2008-08-02
Age : 37
Location : West Haven

Veruna Empty
PostSubject: Re: Veruna   Veruna EmptyFri Sep 27, 2013 8:37 pm

I'm working on setting up the right structure for every race with a less amount of units here and there right now. So, I may release v5.0 by the end of next month.
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$_ARTHAN

$_ARTHAN


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Age : 34
Location : Greece

Veruna Empty
PostSubject: Re: Veruna   Veruna EmptySat Sep 28, 2013 3:02 am

Lord chris wrote:
water nymph to replace balloonist its better than balloonist
its faster has better armor and it has a wave not powerful i mind you but it has one
Can Water Nymph fly? If yes, it may be ok. If not, Veruna needs another flying unit to replace Baloonist as its T1 flying rusher.
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Sage
Lead Designer of The New Era Expansion Project
Sage


Posts : 1226
Reputation : 8
Join date : 2008-08-02
Age : 37
Location : West Haven

Veruna Empty
PostSubject: Re: Veruna   Veruna EmptyThu Dec 24, 2020 9:09 pm

The buildtree poster for Veruna has been completed. A few updates coming up for v5.9:

1. New unit pics (see building structure)
2. Berserker is now built by T2 Palace. Attack range reduced.
3. Added Fisherman as a T2 resource to provide income/mana.
4. Added Fishery as a garrison for Fishermen, can heal nearby units, provides lighthouse sight.
5. Gates are now built by T2 Wizard to avoid getting spammed by Priestesses.

16x20 print size poster available on the first post.
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Veruna Empty
PostSubject: Re: Veruna   Veruna Empty

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Veruna
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