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 How to make units face a direction.

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DeeKay
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PostSubject: How to make units face a direction.   Mon Jul 06, 2015 1:36 am

Yo guys!

Have you ever tried to make your units face to somewhere but they wouldn't listen to you? That's not a problem anymore, with this tutorial I'll finish with your problems!

Facing Queue

Before:


**** guys can't you just face the fucking top direction? It's where the enemy is!

After:


Ahh, better!

How to

•InGame Method
- Select the units you want to face to a direction.
- Type "+FacingQueue %angle%" in the Console. (No Quotes)
- Now add one of the following options to the %angle% variable: topleft, top, topright, left, right, bottomleft, bottom and bottomright.

It should look like "+FacingQueue top", then you hit Enter, the selected units are going to face in the top direction.

•Key Method
1. Go to C:\Cavedog\Kingdoms.
2. Search for a file called Keys.tdf.
3. Open it with NotePad.
4. Search for an empty spot and paste "FacingQueue %angle%" in it. Where %angle% can be: topleft, top, topright, left, right, bottomleft, bottom and bottomright.

For Example:

Code:
Before

 LOWER_B =;
 UPPER_B =;

After

 LOWER_B = FacingQueue top;
 UPPER_B = FacingQueue top;

PS: Do it in both "LOWER" and "UPPER".

5. Save it and start the game, hover a unit and press "B" in the example, the units are going to face the top direction. =)

Thank you guys,
DeeKay.

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Sage
Lead Designer of Ta Kingdoms: The New Era
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PostSubject: Re: How to make units face a direction.   Sun Jul 12, 2015 6:10 pm

Haha good one DK.

How are you finding all these things?

Are you simply testing them?

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DeeKay
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PostSubject: Re: How to make units face a direction.   Sun Mar 11, 2018 1:17 am

3 years later, I did that by hex-looking Kingdoms.icd file. lol

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