oż japierdole tego nie widziałem nigdy{short translate}DA FACK{/translate} 10656 rules for player 1
and 104 locations(blue trigger area)
are you insane or
you don't use cartographer (autobot
)
and crt file (script + units file) weight 24mb not packed
P.S
my record script (as now) is 3 rules all players and 24*8players (they are almost the same but only locations need to change, so copy>paste work) but anyway its overall only something 200 rules
Edit
"UMS King of The Hill 2" 199 rules/scripts and 31 locations
UMS Berserker run (or whatever-a it got shi-ty name
) 50rules/scripts, 38 locations but still rly need little more improvement but it trolling map so maybe better if not finished
Planing "UMS Zone Control Hunter" and that map going have (if i gonna make it :S ) something more than 550 rules/scripts and something more than 210 locations
and in my case everything is because of no action>condition rules between players (in dam-nit SC it would take something x(2-20) less rules/locations )
{Btw in my language
location = blue trigger area}
once more congratulations of this map LOL its huge-er than i thought
Edit 2
I am something curious of somethings
i see that you also use random
condition
how it works when condition is true(1) and when is false (0) (i hope u know what i mean)
it always random no matter if i put 1 or 10 in value?, i see that random 1 dominate why? its the biggest chance for random 1? or what?
Edit 3
what do you change with cob script?