OMW, what Arthan probably means is modifying the maps not via script but via modding the map files.
If you put modified game files readable by tak (hpi ufos guis etc) and put it in it's respective folder, and pack it inside a .kmp map, the map's files will override the original tak files.
You can do the same thing by creating new .hpi files and throwing at your tak folder and deleting a file that checks you files.
If we create maps that contains all original files it will probably override the cheat files. The map will get a big size however..
I'll try it later even tho I personally didnt see (or notice) anyone cheating these months, last time I played a cheater was Thyago and Rock last year. But if it solves a small group's complaints, then why not?
Btw Arthan is a genius
And yeah Sage needs to fix this box, I'm using notepad too